This game was made by me and Leago.

"Meet Up" immerses players in the life of a young adult navigating daily challenges. As relationships form over time, choices subtly shape the narrative. On the fourth day, consequences unfold, revealing the impact of decisions in this immersive and thought-provoking simulation.

The brief that inspired this game is our XBCGD module that required us to make a game that addressed a community issue. 

I did all the narrative design, world design, level design , game design, UI design, sourcing of the models/art and documentation.

Leago did the importing, audio design and coding.

Download

Download
References.pdf 124 kB

Leave a comment

Log in with itch.io to leave a comment.